Carrier



Carriers second largest ship class in the whole game. For the Sandbox Mode they are the largest the player can acquire. They come with gigantic amounts of health and are armed to the teeth with a mix of light and heavy turrets, allowing them to effectively take on both small and large ship classes with ease. Along with this carriers also come with some unique benefits that no other ships are capable of:
 * They can launch a large amount of fighters or drones that are constructed completely free of charge and can be spawned infinitely, albeit needing to be "constructed" over a short time period.

It should be mentioned that carriers also have some unique drawbacks such as:
 * They can construct ships at any point in space given they have ore in their storage, they're able to construct up to Corvette class vessels of their appropriate faction.
 * The player can enter the carrier and store ships up to Corvette class inside of them.
 * Their maintenance cost is massive, make sure you have a hefty amount of credits in reserve before building them.
 * Each fleet may only have a single carrier inside of it, making carriers only really useful as fleet leaders and stops them from being effectively spammed.
 * The interior of a carrier can only be accessed while not in combat.

Beggars:

 * Rex

The Pride:

 * Tiburon

Territory Security Force:

 * Cormorant MK2